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Physically based animation of sandstorm 会议论文
会议名称: 64th Annual Meeting of the Society-of-American-Archivists. 会议地点: Denver, CO. 会议日期: 2000
作者:  Liu, Shiguang;  Wang, Zhangye;  Gong, Zheng;  Huang, Lei;  Peng, Qunsheng
收藏  |  浏览/下载:16/0  |  提交时间:2019/12/07
sandstorm  natural phenomena simulation  physically based animation  Multi-Fluid Solver  GPU  
Physically based animation of sandstorm 期刊论文
发表期刊: COMPUTER ANIMATION AND VIRTUAL WORLDS. 出版年: 2007, 卷号: 18, 期号: 4-5, 页码: 259-269
作者:  Liu, Shiguang;  Wang, Zhangye;  Gong, Zheng;  Huang, Lei;  Peng, Qunsheng
收藏  |  浏览/下载:19/0  |  提交时间:2019/11/28
sandstorm  natural phenomena simulation  physically based animation  Multi-Fluid Solver  GPU  
A method for modeling and rendering dunes with wind-ripples 会议论文
会议名称: 8th Pacific Conference on Computer Graphics and Applications. 会议地点: HONG KONG, PEOPLES R CHINA. 会议日期: OCT 03-05, 2000
作者:  Onoue, K;  Nishita, T
收藏  |  浏览/下载:5/0  |  提交时间:2019/12/07
natural phenomena  dunes  wind-ripples  levels of detail  texture mapping  bump mapping