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报告编号 | NASA-CR-188947, NAS 1.26:188947 |
来源ID | NTRS_Document_ID: 19920003563 |
A distributed agent architecture for real-time knowledge-based systems: Real-time expert systems project, phase 1 | |
Lee, S. Daniel | |
英文摘要 | We propose a distributed agent architecture (DAA) that can support a variety of paradigms based on both traditional real-time computing and artificial intelligence. DAA consists of distributed agents that are classified into two categories: reactive and cognitive. Reactive agents can be implemented directly in Ada to meet hard real-time requirements and be deployed on on-board embedded processors. A traditional real-time computing methodology under consideration is the rate monotonic theory that can guarantee schedulability based on analytical methods. AI techniques under consideration for reactive agents are approximate or anytime reasoning that can be implemented using Bayesian belief networks as in Guardian. Cognitive agents are traditional expert systems that can be implemented in ART-Ada to meet soft real-time requirements. During the initial design of cognitive agents, it is critical to consider the migration path that would allow initial deployment on ground-based workstations with eventual deployment on on-board processors. ART-Ada technology enables this migration while Lisp-based technologies make it difficult if not impossible. In addition to reactive and cognitive agents, a meta-level agent would be needed to coordinate multiple agents and to provide meta-level control. |
英文关键词 | ARCHITECTURE (COMPUTERS) EXPERT SYSTEMS KNOWLEDGE BASES (ARTIFICIAL INTELLIGENCE) REAL TIME OPERATION WORKSTATIONS ADA (PROGRAMMING LANGUAGE) BAYES THEOREM DEPLOYMENT EMBEDDING |
出版年 | 1990 |
报告类型 | Technical Report |
语种 | 英语 |
国家 | 美国 |
URL | http://hdl.handle.net/2060/19920003563 |
资源类型 | 科技报告 |
条目标识符 | http://119.78.100.177/qdio/handle/2XILL650/259166 |
推荐引用方式 GB/T 7714 | Lee, S. Daniel. A distributed agent architecture for real-time knowledge-based systems: Real-time expert systems project, phase 1,1990. |
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